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  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...

  4. Zig (programming language) - Wikipedia

    en.wikipedia.org/wiki/Zig_(programming_language)

    In the code, the function would examine the size of original and then malloc times that length to set aside memory for the string it will build. That malloc is invisible to the functions calling it, if they fail to later release the memory, a leak will occur. In Zig, this might be handled using a function like:

  5. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers can facilitate intentional programming by expressing, in the type, how the memory of the referent of the pointer will be managed. For example, if a C++ function returns a pointer, there is no way to know whether the caller should delete the memory of the referent when the caller is finished with the information.

  6. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).

  7. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    In addition to providing data-driven algorithm-determined parameters across virtual network interfaces, [1] it also allows for a specific type of polymorphism . The implementation in the subclass overrides (replaces) the implementation in the superclass by providing a method that has same name, same parameters or signature, and same return type ...

  8. GObject - Wikipedia

    en.wikipedia.org/wiki/GObject

    GObject's use of GLib's g_malloc() memory allocation function will cause the program to exit unconditionally upon memory exhaustion, unlike the C library's malloc(), C++'s new, and other common memory allocators which allow a program to cope with or even fully recover from out-of-memory situations without simply crashing. [7]

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    In 32.9.1-1, this section describes components that a C++ program can use to retrieve in one thread the result (value or exception) from a function that has run in the same thread or another thread. <hazard_pointer> Added in C++26. Provides std::hazard_pointer. <latch> Added in C++20. Provides std::latch, a single-use thread barrier. <mutex>