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Races of Faerûn centers on the races which inhabit Faerûn, the fictional continent where most of the Forgotten Realms setting is set, giving detailed information on the histories of the races in the Realms, their languages, clothing, relations to other races, culture and so on. And also, much to the delight of players, it gave detailed ...
These are the deities for the 5th Edition of Dungeons & Dragons, which mostly are printed in the Appendix section of the 5th Edition Players Handbook (2014). These include the deities from the Forgotten Realms, Greyhawk, Dragonlance, Eberron, and the deities derived from historical pantheons such as the Celtic deities and Norse deities. [41]
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed. FOR-Forgotten Realms Accessories are designed for the Realms universe. FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Faiths and Pantheons also features the power levels and exact abilities of the various major deities of Faerûn (those with divine rank 15+), as of 3rd Edition, and has descriptions of the dogmas and churches of all of the intermediate deities, lesser deities, and demigods named in the setting's core rulebook.
It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful for using the game mechanics outside of the world of Eberron.
In contrast, Dan Arndt of The Fandomentals opined that the setting didn't standout in comparison to the Forgotten Realms with Wildemount feeling more like a remix of the "standard 'land of adventure'" style seen in 5E's base setting. Arndt noted that he enjoyed "sparks of that weird Mercer creativity here and there" especially in the parts ...
Al-Qadim is a campaign setting for the Dungeons & Dragons role-playing game which was developed by Jeff Grubb with Andria Hayday for TSR, Inc., and was first released in 1992.. Al-Qadim uses One Thousand and One Nights as a theme and is set in the land of Zakhara, called the Land of Fate.
[1] Webb concluded by saying: "Reading Faiths & Avatars is a real struggle, but you'll plough on because the ideas are good, the research thorough, and because it offers a lot to any Forgotten Realms campaign. Faiths & Avatars is the bible for the Forgotten Realms. Unfortunately, just like many real-world religions, it takes itself far too ...