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  2. 3D rotation group - Wikipedia

    en.wikipedia.org/wiki/3D_rotation_group

    This is a rotation around the vector (x, y, z) by an angle 2θ, where cos θ = w and |sin θ| = ‖ (x, y, z) ‖. The proper sign for sin θ is implied, once the signs of the axis components are fixed. The 2:1-nature is apparent since both q and −q map to the same Q.

  3. Klein four-group - Wikipedia

    en.wikipedia.org/wiki/Klein_four-group

    V is the symmetry group of this cross: flipping it horizontally (a) or vertically (b) or both (ab) leaves it unchanged.A quarter-turn changes it. In two dimensions, the Klein four-group is the symmetry group of a rhombus and of rectangles that are not squares, the four elements being the identity, the vertical reflection, the horizontal reflection, and a 180° rotation.

  4. Multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Multiplicative_inverse

    The reciprocal function: y = 1/x.For every x except 0, y represents its multiplicative inverse. The graph forms a rectangular hyperbola.. In mathematics, a multiplicative inverse or reciprocal for a number x, denoted by 1/x or x1, is a number which when multiplied by x yields the multiplicative identity, 1.

  5. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    A reflection through an axis. In mathematics, a reflection (also spelled reflexion) [1] is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as the set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection.

  6. Parabola - Wikipedia

    en.wikipedia.org/wiki/Parabola

    In the theory of quadratic forms, the parabola is the graph of the quadratic form x 2 (or other scalings), while the elliptic paraboloid is the graph of the positive-definite quadratic form x 2 + y 2 (or scalings), and the hyperbolic paraboloid is the graph of the indefinite quadratic form x 2y 2. Generalizations to more variables yield ...

  7. Involution (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Involution_(mathematics)

    An involution is a function f : XX that, when applied twice, brings one back to the starting point. In mathematics, an involution, involutory function, or self-inverse function [1] is a function f that is its own inverse, f(f(x)) = x. for all x in the domain of f. [2] Equivalently, applying f twice produces the original value.

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  9. Coxeter group - Wikipedia

    en.wikipedia.org/wiki/Coxeter_group

    graph Reflections m = 12 nh [7] Coxeter number h ... 4 D 4: B 4 [3 1,1,1] 12: 6: 192 ... [3 4,2,1] 120: 30: 696729600 (192x10!) ...