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Dbt has the goal of allowing analysts to work more like software engineers, in line with the dbt viewpoint. [11] Dbt uses YAML files to declare properties. seed is a type of reference table used in dbt for static or infrequently changed data, like for example country codes or lookup tables), which are CSV based and typically stored in a seeds ...
Preprocessor – Program that processes input for another program; Scaffold (programming) – Code generation technique or a project generation technique; Snippet (programming) – Small region of re-usable source code, machine code, or text; Template processor – Software designed to combine templates with a data model to produce result documents
"Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.
The integrated behavior of the system that emerges from integrating the requirements can be used as a foundation to create a design by applying design decisions. The result is a design behavior tree (DBT): [3] an executable multithreaded component integration specification that has been built out of the original requirements.
Rather, it is a description or a template for solving a particular type of problem that can be deployed in many different situations. [2] Design patterns can be viewed as formalized best practices that the programmer may use to solve common problems when designing a software application or system.
The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.
Design by contract (DbC), also known as contract programming, programming by contract and design-by-contract programming, is an approach for designing software. It prescribes that software designers should define formal , precise and verifiable interface specifications for software components , which extend the ordinary definition of abstract ...
The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.