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  2. Zero-sum game - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_game

    A zero-sum game is also called a strictly competitive game, while non-zero-sum games can be either competitive or non-competitive. Zero-sum games are most often solved with the minimax theorem which is closely related to linear programming duality, [5] or with Nash equilibrium. Prisoner's Dilemma is a classic non-zero-sum game. [6]

  3. Linear equation - Wikipedia

    en.wikipedia.org/wiki/Linear_equation

    Conversely, every line is the set of all solutions of a linear equation. The phrase "linear equation" takes its origin in this correspondence between lines and equations: a linear equation in two variables is an equation whose solutions form a line. If b ≠ 0, the line is the graph of the function of x that has been defined in the preceding ...

  4. Linear algebra - Wikipedia

    en.wikipedia.org/wiki/Linear_algebra

    In three-dimensional Euclidean space, these three planes represent solutions to linear equations, and their intersection represents the set of common solutions: in this case, a unique point. The blue line is the common solution to two of these equations. Linear algebra is the branch of mathematics concerning linear equations such as:

  5. Equate (game) - Wikipedia

    en.wikipedia.org/wiki/Equate_(game)

    Equate is a board game made by Conceptual Math Media where players score points by forming equations on a 19x19 game board. Equations appear across and down in a crossword fashion and must be mathematically correct. Because of its characteristics, the game is often described as a Scrabble with math. [1] [2]

  6. Relaxation (iterative method) - Wikipedia

    en.wikipedia.org/wiki/Relaxation_(iterative_method)

    These equations describe boundary-value problems, in which the solution-function's values are specified on boundary of a domain; the problem is to compute a solution also on its interior. Relaxation methods are used to solve the linear equations resulting from a discretization of the differential equation, for example by finite differences. [2 ...

  7. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    A description of linear interpolation can be found in the ancient Chinese mathematical text called The Nine Chapters on the Mathematical Art (九章算術), [1] dated from 200 BC to AD 100 and the Almagest (2nd century AD) by Ptolemy. The basic operation of linear interpolation between two values is commonly used in computer graphics.

  8. Saddle point - Wikipedia

    en.wikipedia.org/wiki/Saddle_point

    In a two-player zero sum game defined on a continuous space, the equilibrium point is a saddle point. For a second-order linear autonomous system, a critical point is a saddle point if the characteristic equation has one positive and one negative real eigenvalue. [4]

  9. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    Linear and non-linear equations. In the case of a single equation, the "solver" is more appropriately called a root-finding algorithm. Systems of linear equations. Nonlinear systems. Systems of polynomial equations, which are a special case of non linear systems, better solved by specific solvers. Linear and non-linear optimisation problems