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  2. Psychology of film - Wikipedia

    en.wikipedia.org/wiki/Psychology_of_film

    In narrative films, plots are guided by camera placement and movement, dialogue, sound effects, and editing. Some aspects of film are driven by bottom-up or sensory guided factors (such as light, motion or sound), whereas other aspects depend more on top-down or conceptually driven factors, like past experiences and internal motivations. [5]

  3. Film - Wikipedia

    en.wikipedia.org/wiki/Film

    A film, also known as a movie or motion picture, [a] is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, emotions, or atmosphere through the use of moving images that are generally accompanied by sound and (less commonly) other sensory stimulations. [1]

  4. Flashing (cinematography) - Wikipedia

    en.wikipedia.org/wiki/Flashing_(cinematography)

    The effect is produced by adding a small and even level of exposure to the entire image. Since exposure levels increase logarithmically, this tiny level of additional exposure has no practical effect on an image's mid-tones or highlights, while it shifts the darker areas of the image into the practical sensitivity range, thus allowing the darker areas of the image to show visual detail rather ...

  5. Optical illusion - Wikipedia

    en.wikipedia.org/wiki/Optical_illusion

    Optical illusion is also used in film by the technique of forced perspective. Op art is a style of art that uses optical illusions to create an impression of movement, or hidden images and patterns. Trompe-l'œil uses realistic imagery to create the optical illusion that depicted objects exist in three dimensions.

  6. 4D film - Wikipedia

    en.wikipedia.org/wiki/4D_film

    4D film is a presentation system combining motion pictures with synchronized physical effects that occur in the theater. Effects simulated in 4D films include motion, vibration, scent, rain, mist, bubbles, fog, smoke, wind, temperature changes, and strobe lights. [1] [2] Seats in 4D venues vibrate and move.

  7. Persistence of vision - Wikipedia

    en.wikipedia.org/wiki/Persistence_of_vision

    Impressions of several natural phenomena and the principles of some optical toys have been attributed to persistence of vision. In 1768, Patrick D'Arcy recognised the effect in "the luminous ring that we see by turning a torch quickly, the fire wheels in the fireworks, the flattened spindle shape we see in a vibrating cord, the continuous circle we see in a cogwheel that turns with speed". [8]

  8. Imagery - Wikipedia

    en.wikipedia.org/wiki/Imagery

    There are five major types of sensory imagery, each corresponding to a sense, feeling, action, or reaction: Visual imagery pertains to graphics, visual scenes, pictures, or the sense of sight. Auditory imagery pertains to sounds, noises, music, or the sense of hearing. (This kind of imagery may come in the form of onomatopoeia).

  9. Smell-O-Vision - Wikipedia

    en.wikipedia.org/wiki/Smell-O-Vision

    Smell-O-Vision is a system that released odor during the projection of a film so that the viewer could "smell" what was happening in the movie.Created by Hans Laube, the technique made its only appearance in the 1960 film Scent of Mystery, produced by Mike Todd Jr., son of film producer Mike Todd.