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A first-generation Chromecast plugged into the HDMI port of a TV. All Chromecast devices offer at least two methods to stream content: the first employs mobile and web apps that include the Google Cast technology; the second, which applies to video models, allows mirroring of content from the web browser Google Chrome running on a personal computer, as well as content displayed on some Android ...
1× micro-USB for power (Chromecast), 1 x USB-C for power, Ethernet and peripherals (CGTV) 2 GB for buffering (Chromecast), 8 GB for buffering (Nexus Player, CGTV) None None (Chromecast controllable by mobile device, Google Assistant or Chrome browser); Bluetooth/IR remote with Google Assistant (CGTV) Nvidia: SHIELD Console (2013) Nvidia Shield TV
BubbleUPnP is a DLNA-compliant UPnP media controller, server and renderer, designed to allow streaming of audio or video from and to an Android device with various external devices and software. [ 2 ] [ 3 ] Alongside the Android client, it also has a server middleware application that can be installed on Windows , macOS and Linux computers or ...
The original Chromecast that debuted in 2013 was a simple $35 dongle. Not only do a lot of TVs now come with built-in apps, Roku and Amazon developed their own streaming sticks over the years ...
The number of devices certified for HDR10+ support grew just a bit more, now that Chromecast with Google TV and new Roku devices have joined the list.
A UPnP client, also called a control point, functions as a digital audio/video remote control. Control points automatically detect UPnP servers on the network to browse content directories and request the transfer or streaming of media. A UPnP media renderer performs the actual audio or video rendering.
The new Chromecast with Google TV doesn't have a catchy name, but it does bring Google's television dongle more in line with the competition while surpassing it in some ways. For just $50, it's ...
Miracast is a wireless communications standard created by the Wi-Fi Alliance which is designed to transmit video and sound from devices (such as laptops or smartphones) to display receivers (such as TVs, monitors, or projectors).