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Use the crossword template to start the table and load the styles, then use the row template to construct rows. Supply parameters like this: .: Unfillable cell, no input box, background color. 0: Fillable cell with no number. 1–42: Fillable cell with number in background of cell. It should look like this:
Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
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An American-style 15×15 crossword grid layout. A WordSearch (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one ...
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, [1] as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
Sarah Hayes, usually known as Arachne, is a British cryptic crossword setter. She sets puzzles for The Guardian, The Independent (as Anarche), the Financial Times (as Rosa Klebb), the New Statesman (as Aranya), and The Times, and advanced cryptics for The Listener crossword (The Times), Enigmatic Variations (The Daily Telegraph) and the Inquisitor (The Independent).
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.
The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid.