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  2. Girly girl - Wikipedia

    en.wikipedia.org/wiki/Girly_girl

    Girly girl is a term for a girl or woman who presents herself in a traditionally feminine way. This may include wearing pink, using make-up, using perfume, having long hair, having long nails, dressing in dresses, skirts, pantyhoses and heels, and engaging in activities that are traditionally associated with femininity, such as talking about relationships.

  3. Dress to Impress (video game) - Wikipedia

    en.wikipedia.org/wiki/Dress_to_Impress_(video_game)

    Various Roblox games with similar concepts to Dress to Impress, including It Girl, which was created by a developer named Sara, and Slay the Runway, were also released after Dress to Impress. [ 12 ] [ 6 ] In September 2024, Dress to Impress routinely had the most concurrent players of any game on Roblox, usually averaging over 250 thousand, and ...

  4. Soft girl - Wikipedia

    en.wikipedia.org/wiki/Soft_Girl

    Soft girl or softie describes a youth subculture that emerged among Gen Z female teenagers around mid-to late-2019. Soft girl is a fashion style and a lifestyle, popular among some young women on social media, based on a deliberately cutesy, feminine look with a "girly girl" attitude. Being a soft girl also may involve a tender, sweet, and ...

  5. Femininity - Wikipedia

    en.wikipedia.org/wiki/Femininity

    Venus with a Mirror (c. 1555) by Titian, showing the goddess Venus as the personification of femininity. Femininity (also called womanliness) is a set of attributes, behaviors, and roles generally associated with women and girls.

  6. Case in point: Being repeatedly called a “girly-girl” on the Marvel set. “It was a joke, but on ‘Spider-Man,’ they would call me ‘girly-girl’ sometimes on the walkie-talkie. ‘We ...

  7. Gyaru - Wikipedia

    en.wikipedia.org/wiki/Gyaru

    Another video game franchise with a gyaru character is the Dragon Quest series. On the Nintendo DS game Dragon Quest IX there is a gyaru as the fairy character, Sandy. [307] The video-game company, Nintendo did not only cater to gyaru by the use of video-game promotions with gyaru or video games related to the gyaru subculture.

  8. Cuteness - Wikipedia

    en.wikipedia.org/wiki/Cuteness

    This finding has also been demonstrated in a study conducted by T. R. Alley in which he had 25 undergraduate students (consisting of 7 men and 18 women) rate the cuteness of infants depending on different characteristics such as age, behavioral traits, and physical characteristics such as head shape, and facial feature configuration.

  9. Girls' video games - Wikipedia

    en.wikipedia.org/wiki/Girls'_video_games

    Girls' video games are a genre of video games developed for young girls, mainly in the 1990s. [ 1 ] [ 2 ] The attempts in this period by several developers to specifically target girls, which they considered underserved by a video games industry mainly attempting to cater to boys' tastes, are also referred to as the "girls' games movement."