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  2. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.

  3. Displacement - Wikipedia

    en.wikipedia.org/wiki/Displacement

    Displacement (geometry), is the difference between the final and initial position of a point trajectory (for instance, the center of mass of a moving object).The actual path covered to reach the final position is irrelevant.

  4. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    [5] [6] If is the initial position of an object and is the final position, then mathematically the displacement is given by: = The equivalent of displacement in rotational motion is the angular displacement measured in radians. The displacement of an object cannot be greater than the distance because it is also a distance but the shortest one.

  5. Displacement field (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Displacement_field_(mechanics)

    A displacement field is a vector field of all displacement vectors for all particles in the body, which relates the deformed configuration with the undeformed configuration. The distance between any two particles changes if and only if deformation has occurred. If displacement occurs without deformation, then it is a rigid-body displacement.

  6. Displacement mapping - Wikipedia

    en.wikipedia.org/wiki/Displacement_mapping

    Displacement mapping is an alternative computer graphics technique in contrast to bump, normal, and parallax mapping, using a texture or height map to cause an effect where the actual geometric position of points over the textured surface are displaced, often along the local surface normal, according to the value the texture function evaluates to at each point on the surface. [1]

  7. Absement - Wikipedia

    en.wikipedia.org/wiki/Absement

    Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.

  8. Position (geometry) - Wikipedia

    en.wikipedia.org/wiki/Position_(geometry)

    In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.

  9. Compatibility (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Compatibility_(mechanics)

    The only displacement field that is allowed by a compatible plane strain field is a plane displacement field, i.e., = (,) . 3-dimensions. In three dimensions, in ...