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Davis said the game appears like the game Diner Dash, but it's set in the kitchen instead of the dining area and instead of serving drinks, the player is dropping meat onto a stove, and Linguini's hands are controlled independently. Davis said the game was a "pleasant surprise" but that it was a little too short, with not enough depth. [44]
Ratatouille: Food Frenzy received mostly negative reviews from reviewers who criticized the lack of content in the game; the game received a 48% on Metacritic. [1] IGN's Chris Adams felt that the game's seven minigames were too difficult for the target demographic and that it recycled content from another game based on the same movie, Ratatouille.
Game Boy Color Disney's Mickey Saves the Day: 3D Adventure [4] Disney Interactive [citation needed] Disney Interactive: 2001: Microsoft Windows Minnie & Friends: Yume no Kuni o Sagashite [5] Hudson Soft: Disney Interactive: 2001: Game Boy Color Disney's Magical Mirror Starring Mickey Mouse: Capcom: Nintendo: 2002: GameCube: Disney's Party ...
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During the 2008 Games Convention, the video game publisher Codemasters announced Fuel, a racing game developed by Asobo Studio. Fuel was released in 2009 for the Xbox 360, PlayStation 3 and PC. [8] The studio worked on Kinect Rush: A Disney-Pixar Adventure for Xbox 360 Kinect between 2010 and 2012. The game features a scanning process, enabling ...
Rango (video game) Ratatouille (video game) Ratatouille: Food Frenzy; Ratchet & Clank (2016 video game) Rise of the Guardians: The Video Game; Robots (2005 video game) Rudolph the Red-Nosed Reindeer (video game) Rugrats in Paris: The Movie (video game) The Rugrats Movie (video game) Rush: A Disney–Pixar Adventure
A Bug's Life is a platform video game developed by Traveller's Tales and published by Sony Computer Entertainment for the PlayStation. Ports to Windows and Nintendo 64 and an abridged version for the Game Boy Color were released after. It is based on the Disney/Pixar 1998 film of the same name, with changes made to the
In Rush: A Disney–Pixar Adventure, the player begins the game by creating an avatar with the Kinect sensor. The player's avatar changes based on the Pixar film they are playing, such as a car in Cars or a superhero in The Incredibles. The game takes place in the third-person and the levels are an action-adventure take.