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Drive on Stalingrad: Battle for Southern Russia Game is a two-person game that simulates combat between German and Russian forces in 1942. [1] The rules are based on those developed for a previous SPI wargame, Panzergruppe Guderian, with additional rules for rail movement, Soviet strategic movement, trucks and supply chains, untried units, air supply, and tactical air units.
World War II Online: Battleground Europe (High Command) (2009) War Leaders: Clash of Nations (2009) R.U.S.E. (2010) Timelines: Assault on America (2013) (alternate history) Call of War (2015) (Online. PC port: Call of War: World War 2.) DomiNations (2015) Hills Of Glory 3D (2015) Military Operations: Benchmark (2018) Radio General (2020)
WWII Online is set in 1940–1944 World War II in Western Europe. It is a virtual battlefield and a combined arms war simulation. A player can command or crew a variety of accurately modeled aircraft; armored fighting vehicles, anti-tank guns, anti-aircraft artillery, four naval vessels, fight as a foot-soldier with a variety of infantry weapons, or play as a paratrooper and drop from either a ...
Tobruk is a two-player game in which one player controls German and Italian forces and the other player controls British and Allied forces. Although tank combat is paramount, infantry, artillery, and air superiority aspects of combat are present, albeit in secondary, reduced or abstract form.
1942 was also the first Capcom game designed with Western markets in mind. That was why they decided to have the player pilot an American P-38 fighter plane, to appeal to the American market. [ 10 ] The game is loosely based on the Battle of Midway , which was a turning point in the Pacific War when the Americans began defeating the Japanese.
El Alamein is a two-player game in which one player controls the Allies, and the other player controls the Axis. The game uses the "Kursk" game system, first developed for Kursk: Operation Zitadelle (1971), [2] a traditional "I Go, You Go" alternating turn system for movement and combat: Initial Movement Phase; Combat Phase; Mechanized Movement ...
The following year, he used the same game mechanics as the basis for a new game about aerial combat in World War II. With graphic design by Redmond A. Simonsen , the result was Spitfire , which was published in 1973 in both a plain white box with red title ribbon, and a "flatpack" plastic box with an integral counter tray.
Battlefield 1943 was a first-person shooter video game developed by DICE and published by Electronic Arts for Xbox 360 and PlayStation 3 through digital distribution. It takes place in the Pacific Theater of Operations of World War II. A Microsoft Windows version was planned but later cancelled. The game received generally favorable reviews ...