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[[Category:Driving skill user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Driving skill user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
A vehicular combat game (or car combat game) is a vehicle simulation video game where the primary gameplay objectives include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths ...
Unity Machine Learning Agents can act as virtual characters or robots to learn creative strategies to interact with simulated real-world environments. [127] The software is used, for example, to develop robots and self-driving cars. [127] [128]
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To change this template's initial visibility, the |state= parameter may be used: {{Self-driving cars and enabling technologies | state = collapsed}} will show the template collapsed, i.e. hidden apart from its title bar. {{Self-driving cars and enabling technologies | state = expanded}} will show the template expanded, i.e. fully visible.
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This subgenre of vehicular combat involves mech robots, or mecha, as the vehicle for combat. [ citation needed ] For most mech games, they are played in either first-person or third-person view style.
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