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In computer or software design, user interface (UI) design primarily focuses on information architecture. It is the process of building interfaces that clearly communicate to the user what's important. UI design refers to graphical user interfaces and other forms of interface design.
Information architecture (IA) is the structural design of shared information environments; the art and science of organizing and labelling websites, intranets, online communities and software to support usability and findability; and an emerging community of practice focused on bringing principles of design, architecture and information science to the digital landscape. [1]
The structure principle is concerned with overall user interface architecture. The simplicity principle: The design should make simple, common tasks easy, communicating clearly and simply in the user's own language, and providing good shortcuts that are meaningfully related to longer procedures.
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators ...
Information design is the presentation—placement and prioritization of information in a way that facilitates understanding. Information design is an area of user experience design, meant to display information effectively for clear communication. For websites, information elements should be arranged in a way that reflects the goals and tasks ...
In a logical multilayer architecture for an information system with an object-oriented design, the following four are the most common: Presentation layer (a.k.a. UI layer, view layer, presentation tier in multitier architecture) Application layer (a.k.a. service layer [8] [9] or GRASP Controller Layer [10])
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Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information; the view, the interface that presents information to and accepts it from the user
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