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Roll, pitch and yaw refer to rotations about the respective axes starting from a defined steady flight equilibrium state. The equilibrium roll angle is known as wings level or zero bank angle. The most common aeronautical convention defines roll as acting about the longitudinal axis, positive with the starboard (right) wing down.
The position of all three axes, with the right-hand rule for describing the angle of its rotations. An aircraft in flight is free to rotate in three dimensions: yaw, nose left or right about an axis running up and down; pitch, nose up or down about an axis running from wing to wing; and roll, rotation about an axis running from nose to tail.
Euler angles, normally in the Tait–Bryan convention, are also used in robotics for speaking about the degrees of freedom of a wrist. They are also used in electronic stability control in a similar way. Gun fire control systems require corrections to gun-order angles (bearing and elevation) to compensate for deck tilt (pitch and roll).
Yaw, pitch and roll in an aircraft Yaw motion in an aircraft Mnemonics to remember angle names. A yaw rotation is a movement around the yaw axis of a rigid body that changes the direction it is pointing, to the left or right of its direction of motion. The yaw rate or yaw velocity of a car, aircraft, projectile or other rigid body is the ...
The equilibrium roll angle is known as wings level or zero bank angle, equivalent to a level heeling angle on a ship. Yaw is known as "heading". A fixed-wing aircraft increases or decreases the lift generated by the wings when it pitches nose up or down by increasing or decreasing the angle of attack (AOA). The roll angle is also known as bank ...
Pitch (movement of the nose up or down, rotation around the transversal axis), roll (rotation around the longitudinal axis, that is, the axis which runs along the length of the aircraft) and yaw (movement of the nose to left or right, rotation about the vertical axis). Turning the aircraft (change of heading) requires the aircraft firstly to ...
First-person shooter (FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation.
RPY angles of cars and other land vehicles. For land vehicles it is rare to describe their complete orientation, except when speaking about electronic stability control or satellite navigation. In this case, the convention is normally the one of the adjacent drawing, where RPY stands for roll-pitch-yaw.