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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program. An early hybrid system was the Commodore Amiga which could run as a shared memory system, but would load executable code preferentially into non-shared "fast RAM" if it was available.

  4. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported variant of dynamic RAM (DRAM), which was once commonly used to store the framebuffer in graphics adapters. Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  5. Shared memory - Wikipedia

    en.wikipedia.org/wiki/Shared_memory

    In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between programs.

  6. MSX Video access method - Wikipedia

    en.wikipedia.org/wiki/MSX_Video_access_method

    The TMS9918A's method of accessing the video RAM is slower than direct access, as used in unified-memory computers, because accessing video memory involved first outputting the low- then the hi-byte of the (14-bit) video memory address to I/O port $99, then one or more bytes of 8-bit data to port $98.

  7. Memory virtualization - Wikipedia

    en.wikipedia.org/wiki/Memory_virtualization

    Memory virtualization implementations are distinguished from shared memory systems. Shared memory systems do not permit abstraction of memory resources, thus requiring implementation with a single operating system instance (i.e. not within a clustered application environment).

  8. 79 Iconic Film Locations Captured In Real Life, As Shared In ...

    www.aol.com/lifestyle/79-real-life-places-people...

    Image credits: Tommy Phillips The Historic Film Locations group on Facebook is a community of almost 900k members, most of whom are cinema fans and film tourists. The group believes that movies ...

  9. AGP Inline Memory Module - Wikipedia

    en.wikipedia.org/wiki/AGP_Inline_Memory_Module

    It is intended to be a mid-level cost solution between shared graphics memory and dedicated graphics memory found on more expensive discrete AGP expansion card. AIMM cards are special memory modules that are used as dedicated video memory (display cache) to store Z-buffering and they usually have 4 MB of 32-bit wide SDRAM. [2]