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Human performance technology (HPT), also known as human performance improvement (HPI), or human performance assessment (HPA), is a field of study related to process improvement methodologies such as organization development, motivation, instructional technology, human factors, learning, performance support systems, knowledge management, and training.
Performance is a measure of the results achieved. Performance efficiency is the ratio between effort expended and results achieved. The difference between current performance and the theoretical performance limit is the performance improvement zone. Another way to think of performance improvement is to see it as improvement in four potential areas:
Low technology (low tech; adjective forms: low-technology, low-tech, lo-tech) is simple technology, as opposed to high technology. [1] In addition, low tech is related to the concept of mid-tech, that is a balance between low-tech and high-tech, which combines the efficiency and versatility of high tech with low tech's potential for autonomy ...
Health technology is defined by the World Health Organization as the "application of organized knowledge and skills in the form of devices, medicines, vaccines, procedures, and systems developed to solve a health problem and improve quality of lives". [1]
The opposite of high tech is low technology, referring to simple, often traditional or mechanical technology; for example, a slide rule is a low-tech calculating device. [4] [5] [6] When high tech becomes old, it becomes low tech, for example vacuum tube electronics. Further, high tech is related to the concept of mid-tech, that is a balance ...
Performance Improvement also offers updates on trends, reviews, and field viewpoints. The journal deals with all types of interventions and all phases of the HPT process. The common theme is performance improvement practice or technique that is supported by research or germane theory. PIJ is published 6 times each year.
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In computer science, software is typically divided into two types: high-level end-user applications software (such as word processors, databases, video games, etc.), and low-level systems software (such as operating systems, hardware drivers, firmwares, etc.). As such, high-level applications typically rely on low-level applications to function.