Search results
Results from the WOW.Com Content Network
The Geena Davis Institute on Gender in Media is an organization that has been lobbying the industry for years to expand the roles of women in film. [27] In the 1960s and 1970s, feminists such as Clare Short, Gaye Tuchman, and Angela McRobbie denounced unfair representations of gender in media and especially in magazines.
The Wikipedia Monument in SÅ‚ubice, Poland, features both male and female editors. [1] [2] The initial model for the sculpture featured only men.[3] [4]Gender bias includes various gender-related disparities on Wikipedia, particularly the overrepresentation of men among both volunteer contributors and article subjects (although the English Wikipedia has almost 400,000 encyclopedic biographies ...
Safety of journalists is the ability for journalists and media professionals to receive, produce and share information without facing physical or moral threats. Women journalists also face increasing dangers such as sexual assault, "whether in the form of a targeted sexual violation, often in reprisal for their work; mob-related sexual violence aimed against journalists covering public events ...
The media is involved in the daily life of many women, especially younger women. This has influence on their body image and behaviour. UNICEF states, "women and girls are repeatedly objectified and their bodies hyper sexualized, the media contributes to harmful gender stereotypes that often trivialize violence against girls. [1]" Due to social ...
Early projects for Fembot included the short zine series Laundry Day edited by Carol Stabile and Chelsea Bullock, and a feminist works series that spotlighted new media artists and critics. [7] Fembot launched its first issue of Ada: A Journal of Gender, New Media, and Technology in November 2012. [8] Ms. FemBot edit-a-thon in Los Angeles in 2015
Video games have become a new form of media that derives from other media, such as books, films, and music. It is a new model that can interact with old forms of media and then create new contents or means of entertainment and interaction. [31] With the development of video games, female characters play a significant role in the gaming world.
Kate Knibbs, "Chipping away at Wikipedia's gender bias, one article at a time", The Daily Dot, 10 February 2014. Sarah Mirk, "An Epic Feminist Edit-a-Thon Takes Aim at Wikipedia's Gender Gap", Bitch Media, 24 January 2014.
The GGTF was started in 2013 to address some of the problems women face on Wikipedia, whether as editors or article subjects. If you'd like to help, please add your name to the list of participants. According to New York Magazine in 2014, "Wikipedia famously bears one of the starkest gender gaps in contemporary culture."