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  2. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    It is in the process of being replaced with an AMDGPU-PRO hybrid driver combining the open-source kernel, X and Mesa multimedia drivers with closed-source OpenGL, OpenCL and Vulkan drivers derived from Catalyst. The FOSS drivers for ATI-AMD GPUs are being developed under the name Radeon (xf86-video-ati or xserver-xorg-video-radeon). They still ...

  3. LunarG - Wikipedia

    en.wikipedia.org/wiki/LunarG

    This SDK includes tools for developing Vulkan applications on Windows and Linux, including the official Khronos driver loader, validation layers, debugging and tracing tools. [ 9 ] [ 10 ] During the development of the Vulkan standard, LunarG independently developed a Vulkan-compatible runtime and driver for Intel HD Graphics chips, [ 11 ] [ 12 ...

  4. GLFW - Wikipedia

    en.wikipedia.org/wiki/GLFW

    GLFW is a small C library that allows the creation and management of windows with OpenGL contexts, making it also possible to use multiple monitors and video modes. It provides access to input from the keyboard, mouse, and joysticks. [ 4 ]

  5. Intel GMA - Wikipedia

    en.wikipedia.org/wiki/Intel_GMA

    Like GMA 3100 and GMA 3000, this is a very close relative of the GMA900/950, completely different from the GMA X3000 series. Supports up to 384 MB video memory (Using the Windows XP driver), DirectX 9.0c, Shader Model 2.0, OpenGL 1.4 with Microsoft Windows and OpenGL 2.1 with Linux. [4]

  6. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    2016-11-01: Mesa 13 with OpenGL 4.4 and OpenGL ES 3.2 2017-02-13: Mesa 17.0 with OpenGL 4.5 and freedreno driver with OpenGL 3.0 and 3.1 2017-05-10: Mesa 17.1 OpenGL 4.2+ for Intel Ivy Bridge (more than Intel driver for Windows, OpenGL 3.3+ for Intel Open SWR Rasterizer (important for cluster Computer for huge simulations)

  7. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  8. Today's Wordle Hint, Answer for #1258 on Thursday, November ...

    www.aol.com/todays-wordle-hint-answer-1258...

    If you’re stuck on today’s Wordle answer, we’re here to help—but beware of spoilers for Wordle 1258 ahead. Let's start with a few hints.

  9. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL is no longer in active development, whereas between 2001 and 2014, OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking place in 2009 and three (3.3, 4.0 and 4.1) in 2010, the latest OpenGL specification 4.6 was released in 2017, after a three-year break, and was limited to inclusion of eleven ...

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