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James heads to the hotel's rooftop, and depending on choices made by the player throughout the game, he encounters either Mary or Maria disguised as her. Silent Hill 2 features six endings; Konami has kept their canonicity ambiguous. [5] [18] In "Leave", James has one last meeting with Mary, reads her letter, and leaves the town with Laura.
Silent Hill 2 is set in the small resort town of Silent Hill in Maine. [4] [5] Shrouded in a thick fog, the town is apparently abandoned and unkempt, but Silent Hill presents a seemingly shifting infrastructure, in which the player experiences an even more worn and decaying version of the town, and the Otherworld, marked by rust, wire fences, and an encompassing darkness.
The Silent Hill 3 development team initially saw Heather as "innocent", something that was reflected in original sketches of her, but they found this motif to be too "nice", so the game's supervising illustrator Shingo Yuri modeled Heather after French actresses Sophie Marceau and Charlotte Gainsbourg, [7] with Vanessa Paradis serving as a model for concept art. [8]
James Sunderland is a fictional character and the protagonist of the 2001 survival horror video game Silent Hill 2, produced as part of the Silent Hill series under Konami.In the games' events, he arrives to Silent Hill under the apparent request of his deceased wife Mary Shepherd-Sunderland, where he encounters monsters such as Pyramid Head and a few other human characters.
The Silent Hill series, particularly the second installment, frequently utilizes psychology and symbolism: Pyramid Head represents James' wish to be punished for Mary's death. Masahiro Ito, the designer of Silent Hill 2 ' s monsters, created the character because he wanted "a monster with a hidden face". Known for his large triangular helmet ...
Silent Hill HD Collection is a high-definition re-release of Silent Hill 2 and Silent Hill 3 for the PlayStation 3 and Xbox 360, featuring high-resolution visuals, new sounds, new voices, and Trophies/Achievements for both games.
Ito worked as background and creature designer on the survival horror video game Silent Hill in 1999. He was art director for its sequel, Silent Hill 2 (2001), working on both the original game and its reissue Restless Dreams, as well as being the chief monster designer/modeler.
The Silent Hill HD Collection, a compilation of the high-definition remastered video game ports of Silent Hill 2 (2001) and Silent Hill 3 (2003), spent more than two years in development. [2] Silent Hill 2 follows widower James Sunderland as he journeys through the fog-shrouded town of Silent Hill after receiving a letter from his dead wife. [3]
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