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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Within 2D games, Unity allows importation of sprites and an advanced 2D world renderer. For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, [56] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient ...

  3. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Voxel is an image of a three-dimensional space region limited by given sizes, which has its own nodal point coordinates in an accepted coordinate system, its own form, its own state parameter that indicates its belonging to some modeled object, and has properties of modeled region.

  4. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL (Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Sony Pictures Imageworks, the primary studio behind the film's animation, used Blender's Grease Pencil for adding line-work and 2D FX animation alongside 3D models. [ 153 ] [ 154 ] At 14 years old, Canadian animator Preston Mutanga used Blender to create the Lego-style sequence in the film. [ 155 ]

  6. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    It is important to note the two main objects in AR when developing VR applications: 3D volumetric objects that are manipulated and realistically interact with light and shadow; and animated media imagery such as images and videos which are mostly traditional 2D media rendered in a new context for augmented reality. [124]

  7. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    For 3D graphics, it can handle an OpenGL, Vulkan, [9] Metal, or Direct3D11 (older Direct3D version 9 is also supported) context. A common misconception is that SDL is a game engine . However, the library is suited to building games directly, or is usable indirectly by engines built on top of it.

  8. Lidar - Wikipedia

    en.wikipedia.org/wiki/Lidar

    Lidar (/ ˈ l aɪ d ɑːr /, also LIDAR, LiDAR or LADAR, an acronym of "light detection and ranging" [1] or "laser imaging, detection, and ranging" [2]) is a method for determining ranges by targeting an object or a surface with a laser and measuring the time for the reflected light to return to the receiver.

  9. Boeing F/A-18E/F Super Hornet - Wikipedia

    en.wikipedia.org/wiki/Boeing_F/A-18E/F_Super_Hornet

    The Super Hornet is an enlarged redesign of the McDonnell Douglas F/A-18 Hornet.The wing and tail configuration trace its origin to a Northrop prototype aircraft, the P-530, c. 1965, which began as a rework of the lightweight Northrop F-5E (with a larger wing, twin tail fins and a distinctive leading edge root extension, or LERX). [4]