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  2. Debugging - Wikipedia

    en.wikipedia.org/wiki/Debugging

    The debugging skill of the programmer can be a major factor in the ability to debug a problem, but the difficulty of software debugging varies greatly with the complexity of the system, and also depends, to some extent, on the programming language(s) used and the available tools, such as debuggers.

  3. Algorithmic program debugging - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_program_debugging

    Algorithmic debugging (also called declarative debugging) is a debugging technique that compares the results of sub-computations with what the programmer intended. The technique constructs an internal representation of all computations and sub-computations performed during the execution of a buggy program and then asks the programmer about the correctness of such computations.

  4. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    User interface (UI) and user experience (UX) design elements are considered to ensure the software's usability, intuitiveness, and visual appeal. Development: With the planning and design in place, the development team begins the coding process. This phase involves writing, testing, and debugging the software code. Agile methodologies, such as ...

  5. Software construction - Wikipedia

    en.wikipedia.org/wiki/Software_construction

    Assertions are executable predicates which are placed in a program that allow runtime checks of the program. [19] Design by contract is a development approach in which preconditions and postconditions are included for each routine. Defensive programming is the protection a routine from being broken by invalid inputs. [22]

  6. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    Programmers tend to write the complete code and then begin debugging and checking for errors. Though this approach can save time in smaller projects, bigger and more complex ones tend to have too many variables and functions that need attention. Therefore, it is good to debug every module once you are done and not the entire program.

  7. Program slicing - Wikipedia

    en.wikipedia.org/wiki/Program_slicing

    Based on the original definition of Weiser, [3] informally, a static program slice S consists of all statements in program P that may affect the value of variable v in a statement x. The slice is defined for a slicing criterion C=(x,v) where x is a statement in program P and v is variable in x.

  8. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...

  9. Wikipedia:Advanced template coding - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Advanced...

    Copy a template section into a test-page edit-window, for debug. Copy a template section to the top of the template, for debug. Restructure a template so that each section is more separated. The basic strategy: isolate the code section to be debugged. Next, the testing, of each section of code, is crucial. There are some age-old adages to heed:

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