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  2. Standard deviation - Wikipedia

    en.wikipedia.org/wiki/Standard_deviation

    A little algebra shows that the distance between P and M (which is the same as the orthogonal distance between P and the line L) (¯) is equal to the standard deviation of the vector (x 1, x 2, x 3), multiplied by the square root of the number of dimensions of the vector (3 in this case).

  3. Variance - Wikipedia

    en.wikipedia.org/wiki/Variance

    The simplest estimators for population mean and population variance are simply the mean and variance of the sample, the sample mean and (uncorrected) sample variance – these are consistent estimators (they converge to the value of the whole population as the number of samples increases) but can be improved.

  4. Sum of normally distributed random variables - Wikipedia

    en.wikipedia.org/wiki/Sum_of_normally...

    To determine the value (), note that we rotated the plane so that the line x+y = z now runs vertically with x-intercept equal to c. So c is just the distance from the origin to the line x + y = z along the perpendicular bisector, which meets the line at its nearest point to the origin, in this case ( z / 2 , z / 2 ) {\displaystyle (z/2,z/2)\,} .

  5. Law of total variance - Wikipedia

    en.wikipedia.org/wiki/Law_of_total_variance

    Suppose X is a coin flip with the probability of heads being h. Suppose that when X = heads then Y is drawn from a normal distribution with mean μ h and standard deviation σ h, and that when X = tails then Y is drawn from normal distribution with mean μ t and standard deviation σ t.

  6. Algorithms for calculating variance - Wikipedia

    en.wikipedia.org/wiki/Algorithms_for_calculating...

    This algorithm can easily be adapted to compute the variance of a finite population: simply divide by n instead of n − 1 on the last line.. Because SumSq and (Sum×Sum)/n can be very similar numbers, cancellation can lead to the precision of the result to be much less than the inherent precision of the floating-point arithmetic used to perform the computation.

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Algebra of random variables - Wikipedia

    en.wikipedia.org/wiki/Algebra_of_random_variables

    If X = X * then the random variable X is called "real". An expectation E on an algebra A of random variables is a normalized, positive linear functional. What this means is that E[k] = k where k is a constant; E[X * X] ≥ 0 for all random variables X; E[X + Y] = E[X] + E[Y] for all random variables X and Y; and; E[kX] = kE[X] if k is a constant.

  9. HuffPost Data

    projects.huffingtonpost.com

    Poison Profits. A HuffPost / WNYC investigation into lead contamination in New York City