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The distance of a code is the minimum Hamming distance between any two distinct codewords, i.e., the minimum number of positions at which two distinct codewords differ. Since the Walsh–Hadamard code is a linear code, the distance is equal to the minimum Hamming weight among all of its non-zero codewords.
This example, from the Perl programming language, demonstrates an especially serious case of action at a distance (note the $[variable was deprecated in later versions of Perl [1]): Array indices normally begin at 0 because the value of $[ is normally 0; if you set $[ to 1, then arrays start at 1, which makes Fortran and Lua programmers happy ...
The Reed–Solomon code is a [n, k, n − k + 1] code; in other words, it is a linear block code of length n (over F) with dimension k and minimum Hamming distance = + The Reed–Solomon code is optimal in the sense that the minimum distance has the maximum value possible for a linear code of size ( n , k ); this is known as the Singleton bound .
Region-based memory management works best when the number of regions is relatively small and each contains many objects; programs that contain many sparse regions will exhibit internal fragmentation, leading to wasted memory and a time overhead for region management. Again, in the presence of region inference this problem can be more difficult ...
Data degradation in dynamic random-access memory (DRAM) can occur when the electric charge of a bit in DRAM disperses, possibly altering program code or stored data. DRAM may be altered by cosmic rays [ 3 ] or other high-energy particles.
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In coding theory, the Singleton bound, named after Richard Collom Singleton, is a relatively crude upper bound on the size of an arbitrary block code with block length , size and minimum distance . It is also known as the Joshibound [ 1 ] proved by Joshi (1958) and even earlier by Komamiya (1953) .
In virtual memory implementations and memory management units, a memory map refers to page tables or hardware registers, which store the mapping between a certain process's virtual memory layout and how that space relates to physical memory addresses. In native debugger programs, a memory map refers to the mapping between loaded executable(or ...