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The Water Temple is an area from the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time. It is the sixth dungeon encountered in the game. It was created by Ocarina of Time director Eiji Aonuma, who was inspired by his love of diving. It has players raising and lowering water levels to access different areas while utilizing a pair ...
The Legend of Zelda: Ocarina of Time [a] is a 1998 action-adventure game by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in The Legend of Zelda series with 3D graphics.
The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf. Link interacts with a variety of characters throughout the game ...
Navi [a] is a fictional fairy who acts as series protagonist Link's navigator throughout the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time. She was voiced by Kaori Mizuhashi. Navi performs a variety of functions within the game, including being a companion and guide to Link, providing the player with advice and being a focal ...
The console's top five is rounded out by Rare's GoldenEye 007 in third, with sales of just over 8 million units, [2] The Legend of Zelda: Ocarina of Time in fourth, with 7.6 million units sold worldwide, [3] and Super Smash Bros. in fifth, with sales of more than 5.5 million units. [4]
But never have the two games been combined in a fan-made ROM hack like Super Mario 64: Ocarina of Time. ... The Legend of Zelda: Ocarina of Time — the first in the franchise with 3D graphics ...
In her first appearance, Impa was created as an elderly woman for the instruction manual of The Legend of Zelda. [34] In Ocarina of Time, she appears as a slimmer, younger character with a sturdy build and hair tied back in a ponytail. [35] By contrast, she was designed as an overweight woman for Oracle of Seasons. [36]
The Legend of Zelda: Ocarina of Time DD / Zelda 64 / Ura Zelda: The Legend of Zelda: Ocarina of Time (1998) was originally planned for release for the 64DD before moving development to the standard Nintendo 64 platform. After the move, Nintendo began work on an alternate, remixed version of Ocarina of Time for the 64DD called Ura Zelda.