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  2. Virtual pet - Wikipedia

    en.wikipedia.org/wiki/Virtual_pet

    Keeping the pet alive and growing often requires feeding, grooming and playing with the pet. Some digital pets require more than just food to keep them alive. Daily interaction is required in the form of playing games, virtual petting, providing love and acknowledgment can help keep your virtual pet happy and growing healthy.

  3. Momotype - Wikipedia

    en.wikipedia.org/wiki/Momotype

    Momotype is a visual novel, and as such its gameplay consists primarily of reading dialogue that is presented to the player and occasionally making a choice (the player gets to choose what meals to feed Momo, and what programs he's allowed to watch on TV), but these have no real outcome on how the game ends.

  4. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Life simulation games are about "maintaining and growing a virtual life", [2] where players are given the power to control the lives of autonomous people or creatures. [1] Artificial life games are related to computer science research in artificial life. But "because they're intended for entertainment rather than research, commercial A-life ...

  5. Mouthwashing (video game) - Wikipedia

    en.wikipedia.org/wiki/Mouthwashing_(video_game)

    Mouthwashing is a 2024 psychological horror adventure game developed by Wrong Organ and published by Critical Reflex. Played from a first-person perspective, the game follows the five crew members of the freighter spaceship Tulpar after a mysterious crash leaves them stranded in space, trapped within as supplies dwindle.

  6. Tamagotchi - Wikipedia

    en.wikipedia.org/wiki/Tamagotchi

    Tamagotchi (Japanese: たまごっち, IPA: [tamaɡotꜜtɕi], "Egg Watch") is a brand of handheld digital pets that was created in Japan by Akihiro Yokoi of WiZ and Aki Maita of Bandai. [1]

  7. Grain entrapment - Wikipedia

    en.wikipedia.org/wiki/Grain_entrapment

    Several organizations have developed a mobile grain entrapment simulator, used for both training and educational purposes in the US and Canada. In it, a human volunteer can be strapped into place and experience both how quickly they can sink into grain without risk of becoming entrapped themselves, and how effectively the grain constrains their ...

  8. I’m a Celebrity fans say ‘stupid’ rule change in latest ...

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  9. Creatures (video game series) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(video_game_series)

    Creatures is an artificial life video game series created in the mid-1990s by English computer scientist Steve Grand while working for the Cambridge video game developer Millennium Interactive.