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  2. Focal point (game theory) - Wikipedia

    en.wikipedia.org/wiki/Focal_point_(game_theory)

    Focal points can also have real-life applications. For example, imagine two bicycles headed towards each other and in danger of crashing. Avoiding collision becomes a coordination game where each player's winning choice depends on the other player's choice.

  3. Focal length - Wikipedia

    en.wikipedia.org/wiki/Focal_length

    The focal point F and focal length f of a positive (convex) lens, a negative (concave) lens, a concave mirror, and a convex mirror.. The focal length of an optical system is a measure of how strongly the system converges or diverges light; it is the inverse of the system's optical power.

  4. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    In both diagrams, f is the focal point, O is the object, and I is the virtual image, shown in grey. Solid blue lines indicate (real) light rays and dashed blue lines indicate backward extension of the real rays. In optics, the image of an object is defined as the collection of focus points of light rays coming from the object.

  5. Focal point - Wikipedia

    en.wikipedia.org/wiki/Focal_point

    Focal point may refer to: Focus (optics) Focus (geometry) Conjugate points, also called focal points; Focal point (game theory) Unicom Focal Point, a portfolio management software tool; Focal point review, a human resources process for employee evaluation; Focal Point, a 1976 studio album by McCoy Tyner "Focal Point: Mark of the Leaf", a Naruto ...

  6. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    A real image occurs at points where rays actually converge, whereas a virtual image occurs at points that rays appear to be diverging from. Real images can be produced by concave mirrors and converging lenses, only if the object is placed further away from the mirror/lens than the focal point, and this real image is inverted. As the object ...

  7. Optics - Wikipedia

    en.wikipedia.org/wiki/Optics

    This is the lens's front focal point. Rays from an object at a finite distance are associated with a virtual image that is closer to the lens than the focal point, and on the same side of the lens as the object. The closer the object is to the lens, the closer the virtual image is to the lens.

  8. Optical aberration - Wikipedia

    en.wikipedia.org/wiki/Optical_aberration

    For example, it is possible, with one thick lens in air, to achromatize the position of a focal plane of the magnitude of the focal length. If all three constants of reproduction be achromatized, then the Gaussian image for all distances of objects is the same for the two colors, and the system is said to be in stable achromatism.

  9. Spherical aberration - Wikipedia

    en.wikipedia.org/wiki/Spherical_aberration

    The bottom example depicts a real lens with spherical surfaces, which produces spherical aberration: The different rays do not meet after the lens in one focal point. The further the rays are from the optical axis , the closer to the lens they intersect the optical axis (positive spherical aberration).