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Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".
The fixtures allowed the Space Shuttle's Canadarm (also known as the Shuttle Remote Manipulator System, or SRMS) to safely grapple large objects (e.g. ISS components, or satellites e.g. HST). They currently do the same for the International Space Station 's Space Station Remote Manipulator System (SSRMS) (also known as Canadarm2) and the ...
Kerbal Space Program [22] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.
X-Plane, a realistic simulator developed by Laminar Research since 1993 which also includes a Space Shuttle and Mars flight simulators; Kerbal Space Program, spacecraft and aircraft construction and flight simulator; initially space-focused, but the addition of air-breathing engines and lift surfaces made atmospheric flight practical. The ...
The Space Shuttle flight software that monitors and controls the Canadarm was developed in Houston, Texas, by the Federal Systems Division of IBM. Rockwell International 's Space Transportation Systems Division designed, developed, tested, and built the systems used to attach the Canadarm to the payload bay of the orbiter.
The Inertial Upper Stage (IUS), originally designated the Interim Upper Stage, was a two-stage, solid-fueled space launch system developed by Boeing for the United States Air Force beginning in 1976 [4] for raising payloads from low Earth orbit to higher orbits or interplanetary trajectories following launch aboard a Titan 34D or Titan IV rocket as its upper stage, or from the payload bay of ...
The DC-3 was one of several early design proposals for the NASA Space Shuttle designed by Maxime Faget at the Manned Spacecraft Center (MSC) in Houston. It was nominally developed by North American Aviation (NAA), although it was a purely NASA-internal design.
Space Shuttle Atlantis The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its ...