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  2. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    I/O completion port loops run separately from the Message loop, and do not interact with the Message loop out of the box. The "heart" of most Win32 applications is the WinMain() function, which calls GetMessage() in a loop. GetMessage() blocks until a message, or "event", is received (with function PeekMessage() as a non

  3. select (Unix) - Wikipedia

    en.wikipedia.org/wiki/Select_(Unix)

    select is a system call and application programming interface (API) in Unix-like and POSIX-compliant operating systems for examining the status of file descriptors of open input/output channels. [1] The select system call is similar to the poll facility introduced in UNIX System V and later operating systems.

  4. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.

  5. Loop device - Wikipedia

    en.wikipedia.org/wiki/Loop_device

    Mounting a file containing a file system via such a loop mount makes the files within that file system accessible. They appear in the mount point directory. A loop device may allow some kind of data elaboration during this redirection. For example, the device may be the unencrypted version of an encrypted file.

  6. Loop dependence analysis - Wikipedia

    en.wikipedia.org/wiki/Loop_dependence_analysis

    In this example, code block 1 shows loop-dependent dependence between statement S2 iteration i and statement S1 iteration i-1. This is to say that statement S2 cannot proceed until statement S1 in the previous iteration finishes. Code block 2 show loop independent dependence between statements S1 and S2 in the same iteration.

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...

  8. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per iteration. The header often declares an explicit loop counter or loop variable. This allows the body ...

  9. Conditional loop - Wikipedia

    en.wikipedia.org/wiki/Conditional_loop

    However, infinite loops can sometimes be used purposely, often with an exit from the loop built into the loop implementation for every computer language, but many share the same basic structure and/or concept. The While loop and the For loop are the two most common types of conditional loops in most programming languages.