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  2. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: The control would: make all lines that are vertical in reality vertical in the image.

  3. Perspective-n-Point - Wikipedia

    en.wikipedia.org/wiki/Perspective-n-Point

    Perspective-n-Point [1] is the problem of estimating the pose of a calibrated camera given a set of n 3D points in the world and their corresponding 2D projections in the image. The camera pose consists of 6 degrees-of-freedom (DOF) which are made up of the rotation (roll, pitch, and yaw) and 3D translation of the camera with respect to the world.

  4. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    The weak-perspective model thus approximates perspective projection while using a simpler model, similar to the pure (unscaled) orthographic perspective. It is a reasonable approximation when the depth of the object along the line of sight is small compared to the distance from the camera, and the field of view is small.

  5. Homography (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Homography_(computer_vision)

    GIMP Tutorial – using the Perspective Tool by Billy Kerr on YouTube. Shows how to do a perspective transform using GIMP. Allan Jepson (2010) Planar Homographies from Department of Computer Science, University of Toronto. Includes 2D homography from four pairs of corresponding points, mosaics in image processing, removing perspective ...

  6. Unsharp masking - Wikipedia

    en.wikipedia.org/wiki/Unsharp_masking

    Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The unsharp mask is then combined with the original ...

  7. Darktable - Wikipedia

    en.wikipedia.org/wiki/Darktable

    Darktable involves the concept of non-destructive editing, similar to that of some other raw manipulation software. Rather than being immediately applied to raster data of the image, the program keeps the original image data until final rendering at the exporting stage — while parameter adjustments made by a user display in real-time.

  8. Hugin (software) - Wikipedia

    en.wikipedia.org/wiki/Hugin_(software)

    Hugin allows for the easy (optionally automatic) creation of control points between two images, optimization of the image transforms along with a preview window so the user can see whether the panorama is acceptable. Once the preview is correct, the panorama can be fully stitched, transformed and saved in a standard image format.

  9. Image rectification - Wikipedia

    en.wikipedia.org/wiki/Image_rectification

    If the images to be rectified are taken from camera pairs without geometric distortion, this calculation can easily be made with a linear transformation.X & Y rotation puts the images on the same plane, scaling makes the image frames be the same size and Z rotation & skew adjustments make the image pixel rows directly line up [citation needed].