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  2. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    Horner's method is a fast, code-efficient method for multiplication and division of binary numbers on a microcontroller with no hardware multiplier. One of the binary numbers to be multiplied is represented as a trivial polynomial, where (using the above notation) a i = 1 {\displaystyle a_{i}=1} , and x = 2 {\displaystyle x=2} .

  3. Polynomial long division - Wikipedia

    en.wikipedia.org/wiki/Polynomial_long_division

    This pen-and-paper method uses the same algorithm as polynomial long division, but mental calculation is used to determine remainders. This requires less writing, and can therefore be a faster method once mastered. The division is at first written in a similar way as long multiplication with the dividend at the top, and the divisor below it.

  4. FOIL method - Wikipedia

    en.wikipedia.org/wiki/FOIL_method

    A visual memory tool can replace the FOIL mnemonic for a pair of polynomials with any number of terms. Make a table with the terms of the first polynomial on the left edge and the terms of the second on the top edge, then fill in the table with products of multiplication. The table equivalent to the FOIL rule looks like this:

  5. Polynomial evaluation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_evaluation

    Horner's method evaluates a polynomial using repeated bracketing: + + + + + = + (+ (+ (+ + (+)))). This method reduces the number of multiplications and additions to just Horner's method is so common that a computer instruction "multiply–accumulate operation" has been added to many computer processors, which allow doing the addition and multiplication operations in one combined step.

  6. Synthetic division - Wikipedia

    en.wikipedia.org/wiki/Synthetic_division

    In algebra, synthetic division is a method for manually performing Euclidean division of polynomials, with less writing and fewer calculations than long division. It is mostly taught for division by linear monic polynomials (known as Ruffini's rule ), but the method can be generalized to division by any polynomial .

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    On currently available processors, a bit-wise shift instruction is usually (but not always) faster than a multiply instruction and can be used to multiply (shift left) and divide (shift right) by powers of two. Multiplication by a constant and division by a constant can be implemented using a sequence of shifts and adds or subtracts. For ...

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