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Geist: The Sin-Eaters is a tabletop roleplaying game and setting for White Wolf Game Studio's World of Darkness line released in August 2009. In the setting, a Geist is a spirit bound to a once-dead human resulting in a Sin-Eater.
Their 2009 release, Geist: The Sin-Eaters, worked as something of a spiritual successor to Wraith: the Oblivion. [citation needed] In 2011, online role-playing game store DriveThruRPG.com began offering the Wraith: the Oblivion books in a print on demand format through the DriveThruRPG website, making all books available for purchase once again ...
Geist (German for "ghost") is an action-adventure video game developed by n-Space and published by Nintendo for the GameCube, released on August 15, 2005, in North America, on October 7, 2005, in Europe and on November 3, 2005, in Australia. A Japanese release was cancelled.
Marcelo Cassaro - Street Fighter RPG Brazil; 3D&T; Frank Chadwick - Twilight: 2000, 2300 AD, Space: 1889, Dark Conspiracy; Jamie Chambers - creator of the Cortex System for the Serenity Role Playing Game; John Chambers - contributions to Orpheus; Banana Chan - co-designer of Jiangshi: Blood in the Banquet Hall; Coleman Charlton - Rolemaster, MERP
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
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