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  2. Adobe AIR - Wikipedia

    en.wikipedia.org/wiki/Adobe_AIR

    Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop applications and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released ...

  3. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    Today, ActionScript is suitable for desktop and mobile development through Adobe AIR; it is used in some database applications and in basic robotics as in Make Controller Kit. Flash MX 2004 introduced ActionScript 2.0, a scripting language more suited to the development of Flash applications.

  4. Comparison of HTML5 and Flash - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_HTML5_and_Flash

    In February 2012, Adobe announced it would discontinue development of Flash Player on Linux for all browsers, except Google Chrome, by dropping support for NPAPI and using only Chrome's PPAPI. [63] [64] In August 2016, Adobe announced that, beginning with version 24, it would resume offering of Flash Player for Linux for other browsers. [65]

  5. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Also in 2008, Adobe released the first version of Adobe Integrated Runtime (later re-branded as Adobe AIR), a runtime engine that replaced Flash Player, and provided additional capabilities to the ActionScript 3.0 language to build desktop and mobile applications. With AIR, developers could access the file system (the user's files and folders ...

  6. Powerflasher FDT - Wikipedia

    en.wikipedia.org/wiki/Powerflasher_FDT

    The primary purpose of the IDE is enabling developers to edit, compile, debug and publish a Flash ActionScript project. FDT uses a subscription-based licensing model and is available in multiple editions, [ 18 ] [ 19 ] including a free version with restricted features for hobbyists , [ 20 ] and a low-cost version for students .

  7. Starling Framework - Wikipedia

    en.wikipedia.org/wiki/Starling_Framework

    Starling was initiated in 2011 by Adobe shortly after introducing the Stage3D API in their AIR and Flash run-time systems. Stage3D allows utilizing the GPU inside the Flash Player via a low-level API; Starling should simplify the transition for developers by providing an accompanying high-level API built on top of Stage3D. [4]

  8. Action Message Format - Wikipedia

    en.wikipedia.org/wiki/Action_Message_Format

    Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.

  9. SWF - Wikipedia

    en.wikipedia.org/wiki/SWF

    SWF (/ ˈ s w ɪ f /) [6] is a defunct Adobe Flash file format that was used for multimedia, vector graphics and ActionScript. [ 7 ] Originating with FutureWave Software , then transferred to Macromedia , and then coming under the control of Adobe , SWF files can contain animations or applets of varying degrees of interactivity and function.