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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported variant of dynamic RAM (DRAM), which was once commonly used to store the framebuffer in graphics adapters.. Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  4. Celsius (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Celsius_(microarchitecture)

    Max VRAM size bumped to 128MB; Chips. GeForce 256. NV10, 17 million transistor [4] ... Memory clock Core config 1 MOperations/s MPixels/s MTexels/s

  5. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Graphics display was facilitated by the use of an expansion card with its own memory plugged into an ISA slot. The first IBM PC to use the SMA was the IBM PCjr, released in 1984. Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program.

  6. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    Memory Size Bus type Bus width Mach 8 1991 800 ISA, MCA 512, 1024 DRAM, VRAM 32 Mach 32 1992 ISA, EISA, VLB, PCI, MCA 1024, 2048 DRAM, VRAM 64 Mach 64 CX 1994 700 ISA, VLB, PCI 1024, 2048, 4096 DRAM, VRAM Mach 64 GX Mach 64 CT 1995 600 PCI DRAM, VRAM, EDO Mach 64 VT (264VT) Mach 64 VT2 (264VT2) 1996 EDO Mach 64 VT4 (264VT4) 1998

  7. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    A frame buffer may be designed with enough memory to store two frames worth of video data. In a technique known generally as double buffering or more specifically as page flipping, the framebuffer uses half of its memory to display the current frame. While that memory is being displayed, the other half of memory is filled with data for the next ...

  8. PlayStation 2 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_2_technical...

    There are a variety of non-Sony manufactured memory cards available for the PlayStation 2, allowing for a larger memory capacity than the standard 8 MB. However their use is unsupported and compatibility is not guaranteed. These memory cards can have up to 128 MB storage space. The console also features USB and IEEE 1394 expansion ports ...

  9. Radeon R200 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_8500

    Both video cards were first released in 64 MB DDR SDRAM configurations; the later 128 MB Radeon 8500 boards received a small performance boost resulting from a memory interleave mode. In November 2001 was the release of the All-In-Wonder Radeon 8500 DV , with 64 MB and a slower clock speed like the 8500 LE.