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ScratchJr is a visual programming language designed to introduce programming skills to children ages 5–7. The app is considered an introductory programming language. [1] It is available as a free app for iOS, Android and Chromebook. ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide.
The program is aimed at children between the ages of 9-12. [7] Squeak is a modern, open-source, full-featured implementation of the Smalltalk language and environment. Smalltalk is an object-oriented, dynamically typed, reflective programming language created to underpin the "new world" of computing exemplified by "human-computer symbiosis". [8]
Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
JumpStart Toddlers is a 1996 educational video game, the fourth within the JumpStart franchise. An enhanced version was released in 2000. While the game itself received generally positive reviews, much of the commentary surrounding this title was as a key example of a burgeoning controversial lap-ware video gaming market, targeting children aged 5 and under.
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Year 1: 5 to 6 Year 2: 6 to 7 KS2: Year 3: 7 to 8 Junior Year 4: 8 to 9: Preparatory or Junior Year 5: 9 to 10 Middle Year 6: SATs A grammar school entrance exam, often the 11-plus: 10 to 11 KS3: Year 7: None, though individual schools may set end of year tests, or mock GCSE exams. 11 to 12: Secondary Lower school Senior Grammar school Year 8: ...
The HSIS study concludes, "Head Start has benefits for both 3-year-olds and 4-year-olds in the cognitive, health, and parenting domains, and for 3-year-olds in the social-emotional domain. However, the benefits of access to Head Start at age four are largely absent by 1st grade for the program population as a whole.
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