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  2. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing of a beam of light passing through a medium with changing refractive index.The ray is advanced by a small amount, and then the direction is re-calculated. Ray tracing works by assuming that the particle or wave can be modeled as a large number of very narrow beams (), and that there exists some distance, possibly very small, over which such a ray is locally straight.

  3. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [ 5 ] [ 8 ] [ 7 ] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the ...

  4. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    The idea of ray tracing comes from as early as the 16th century when it was described by Albrecht Dürer, who is credited for its invention. [5] Dürer described multiple techniques for projecting 3-D scenes onto an image plane. Some of these project chosen geometry onto the image plane, as is done with rasterization today. Others determine ...

  5. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances.

  6. Ray - Wikipedia

    en.wikipedia.org/wiki/Ray

    Half-line (geometry) or ray, half of a line split at an initial point Directed half-line or ray, half of a directed or oriented line split at an initial point; Ray (graph theory), an infinite sequence of vertices such that each vertex appears at most once in the sequence and each two consecutive vertices in the sequence are the two endpoints of an edge in the graph

  7. Ray tracing explained: The future of hyper-realistic graphics

    www.aol.com/news/2018-04-16-the-future-of-ray...

    Ray tracing has long been gaming's holy grail. A method of creating hyper-realistic lighting and graphics, for years ray tracing has been promised as the technology that will take games the next ...

  8. Today’s NYT ‘Strands’ Hints, Spangram and Answers for Friday ...

    www.aol.com/today-nyt-strands-hints-spangram...

    According to the New York Times, here's exactly how to play Strands: Find theme words to fill the board. Theme words stay highlighted in blue when found.

  9. Paraxial approximation - Wikipedia

    en.wikipedia.org/wiki/Paraxial_approximation

    In geometric optics, the paraxial approximation is a small-angle approximation used in Gaussian optics and ray tracing of light through an optical system (such as a lens). [1] [2] A paraxial ray is a ray that makes a small angle (θ) to the optical axis of the system, and lies close to the axis throughout the system. [1]