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Spike's only Video Game Hall of Fame award, given to The Legend of Zelda, was awarded at the 2011 awards show. [1] On November 15, 2013, Spike announced a new format under the name VGX, calling it "The next generation of the VGAs". The last award show, carrying this name, aired on December 7. [2]
The winners of the Spike Video Game Awards, hosted by Spike between 2003 and 2013, awarded the Game of the Year using an advisory council featuring over 20 journalists from media outlets. [170] The show's title was changed to VGX in 2013 before Spike TV dropped the show entirely. Host and producer Geoff Keighley created The Game Awards in 2014.
The game was officially announced on December 10, 2011, [1] and was nominated for Most Anticipated Game at the 2012 Spike Video Game Awards. [2] Following its previews at E3 2012 , the game won five awards at the Game Critics Awards , including Best of Show, [ 3 ] which it also won from several gaming publications .
Pages in category "Spike Video Game Award winners" The following 119 pages are in this category, out of 119 total. This list may not reflect recent changes. A.
The following lists winners of the Spike Video Game Awards Game of the Year an award that is a predecessor of The Game Award for Game of the Year for The Game Awards.
Brothers: A Tale of Two Sons won the award for Best Xbox Game at the 2013 VGX Award Show (formerly Spike Video Game Awards; VGAs), in competition with Grand Theft Auto V, BioShock Infinite, and Tomb Raider. [31] It also won the Best Game Innovation Award at 2014's British Academy Games Awards (BAFTA). [32]
The Spike Video Game Awards (VGA) were established by Spike TV in 2003 and ran annually through 2013. The show, until 2013, was broadcast on the Spike TV network with host Geoff Keighley, who had helped to establish the framework of the awards. An advisory panel of twenty video game journalists made the nominees and selection of the winner for ...
On November 23, 2013, Corrinne Yu, principal engine architect at Microsoft's Halo 4 developer 343 Industries, announced that she had joined Naughty Dog. [26] On December 7, 2013, during the first edition of Spike's VGX award show, Naughty Dog won the Studio of the Year award for its work on The Last of Us. [27]