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It was bundled with the Wii Zapper peripheral and was the first title to use it. The game was released worldwide in 2007, and in Japan in May 2008. It uses several environments, enemies, and other assets from The Legend of Zelda: Twilight Princess as stages for targets with various shootable background objects.
The Legend of Zelda: Twilight Princess [b] is a 2006 action-adventure game developed and published by Nintendo for the GameCube and Wii.Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. [4]
2006 saw the release of many sequels and prequels in video games, prominently including Grand Theft Auto: Vice City Stories, Madden NFL 07, NBA Live 07, NBA 2K7, WWE Smackdown vs. Raw 2007, Tony Hawk's Project 8, New Super Mario Bros., Sonic the Hedgehog, and The Legend of Zelda: Twilight Princess, alongside many prominent new releases including Bully, Company of Heroes, Dead Rising, Gears of ...
The Legend of Zelda: Link's Awakening; The Legend of Zelda: A Link to the Past; The Legend of Zelda: A Link to the Past/Four Swords; The Legend of Zelda: Majora's Mask; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Ocarina of Time; The Legend of Zelda: Oracle of Seasons and Oracle of Ages; The Legend of Zelda: Twilight Princess
Zelda Wii may refer to three different video games in The Legend of Zelda series for the Wii console: The Legend of Zelda: Twilight Princess, released in 2006; The Legend of Zelda: Skyward Sword, released in 2011; Link's Crossbow Training, a spinoff game in The Legend of Zelda series, released in 2007
The Wii Remote, [a] informally referred to with the portmanteau Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.
The configurations correspond to the sword and shield controls for The Legend of Zelda: Twilight Princess. Only three Wii games use Wii Remote and Nunchuk gestures to implement sword-and-shield combat, which are Twilight Princess, The Lord of the Rings: Aragorn's Quest and The Legend of Zelda: Skyward Sword.
The Legend of Zelda: Breath of the Wild; The Legend of Zelda: Four Swords Adventures; The Legend of Zelda: Link's Awakening DX; The Legend of Zelda: The Minish Cap; The Legend of Zelda: Phantom Hourglass; The Legend of Zelda: Skyward Sword; The Legend of Zelda: Tears of the Kingdom; The Legend of Zelda: Twilight Princess; The Legend of Zelda ...