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Magic metal that can absorb and negate elemental magic, at the cost of generating heat (melting the metal if it absorbs too much). This ability lets Silverstone be used for both storing magical energy to be used later and to protect people, objects, or structures from mystical attacks.
The process of removing a status effect varies. Some status effects expire after a certain amount of time has elapsed. Most games contain items capable of healing specific status effects, or rarer items which can heal all of them. Many games also include magic spells that can eliminate status effects.
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...
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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Aerokinesis - The ability to control air and wind. Photokinesis - The ability to control lights. Geokinesis - The ability to control all form of earthly materials. Chlorokinesis - The ability to mentally and/or physically summon, control and manipulate plants and vegetation. Umbrakinesis - The ability to shape, create, and control shadows and ...
Enchantment, a way to improve equipment using magic in the video game Minecraft; Enchantment (social sciences), technical term used to describe the ways in which people create moments of wonder in the midst of everyday life
Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.