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  2. Rigid body - Wikipedia

    en.wikipedia.org/wiki/Rigid_body

    The linear velocity of a rigid body is a vector quantity, equal to the time rate of change of its linear position. Thus, it is the velocity of a reference point fixed to the body. During purely translational motion (motion with no rotation), all points on a rigid body move with the same velocity.

  3. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    A twist is a screw used to represent the velocity of a rigid body as an angular velocity around an axis and a linear velocity along this axis. All points in the body have the same component of the velocity along the axis, however the greater the distance from the axis the greater the velocity in the plane perpendicular to this axis.

  4. Orbital speed - Wikipedia

    en.wikipedia.org/wiki/Orbital_speed

    In gravitationally bound systems, the orbital speed of an astronomical body or object (e.g. planet, moon, artificial satellite, spacecraft, or star) is the speed at which it orbits around either the barycenter (the combined center of mass) or, if one body is much more massive than the other bodies of the system combined, its speed relative to the center of mass of the most massive body.

  5. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the terminal velocity is approached. In this example, a speed of 50 % of terminal velocity is reached after only about 3 seconds, while it takes 8 seconds to reach 90 %, 15 seconds to ...

  6. Spatial acceleration - Wikipedia

    en.wikipedia.org/wiki/Spatial_acceleration

    Consider a moving rigid body and the velocity of a point P on the body being a function of the position and velocity of a center-point C and the angular velocity . The linear velocity vector v P {\displaystyle \mathbf {v} _{P}} at P is expressed in terms of the velocity vector v C {\displaystyle \mathbf {v} _{C}} at C as:

  7. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    A cylindrical joint requires that a line, or axis, in the moving body remain co-linear with a line in the fixed body. It is a combination of a revolute joint and a sliding joint. This joint has two degrees of freedom. The position of the moving body is defined by both the rotation about and slide along the axis.

  8. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws are often stated in terms of point or particle masses, that is, bodies whose volume is negligible. This is a reasonable approximation for real bodies when the motion of internal parts can be neglected, and when the separation between bodies is much larger than the size of each.

  9. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.