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  2. ZBrush - Wikipedia

    en.wikipedia.org/wiki/ZBrush

    The software was presented in 1999 at SIGGRAPH. [6] The demo version, 1.55, was released in 2003, [7] and version 3.1 was released in 2007. [8] ZBrush 4 for Windows and Mac systems was announced on April 21, 2009 for an August release, [9] but was later postponed. [10]

  3. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    Beta debuted at Siggraph '88, v1.0 commercial release in 1989 [12] Softimage Creative Environment 1.5 1989 Softimage Creative Environment 1.65 1989 Added texture mapping: Softimage Creative Environment 2.0 1991 Introduced Actor module, IK, constraints, deformation lattices: Softimage Creative Environment 2.5 1991 Softimage Creative Environment ...

  4. SIGGRAPH - Wikipedia

    en.wikipedia.org/wiki/SIGGRAPH

    SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference is usually held in North America though is not limited in location possibilities; SIGGRAPH Asia, a second conference held annually, has ...

  5. ACM SIGGRAPH - Wikipedia

    en.wikipedia.org/wiki/ACM_SIGGRAPH

    ACM SIGGRAPH is the international Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques based in New York. It was founded in 1969 by Andy van Dam (its direct predecessor, ACM SICGRAPH was founded two years earlier in 1967).

  6. Gooch shading - Wikipedia

    en.wikipedia.org/wiki/Gooch_shading

    Gooch shading was developed by Amy Gooch et al. at the University of Utah School of Computing and first presented at the 1998 SIGGRAPH conference. [ 1 ] [ 2 ] It has since been implemented in shader libraries, software, and games released by Autodesk , NVIDIA , and Valve .

  7. Blender Foundation - Wikipedia

    en.wikipedia.org/wiki/Blender_Foundation

    The Blender Foundation is a Dutch nonprofit organization responsible for the development of Blender, an open-source 3D content-creation program. [1]The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama Drama (2013), Caminandes: Gran Dillama (2013), Cosmos Laundromat (2015), Glass Half ...

  8. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.

  9. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    The Blend4Web framework leverages Blender to edit 3D scenes. Content rendering relies on WebGL, Web Audio, WebVR, and other web standards, without the use of plug-ins. [2] It is dual-licensed. The framework is distributed under the free and open source GPLv3 and, a non-free license - with the source code being hosted on GitHub. [3]