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Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan .
The game, titled Ghost of Tsushima, was released in July 2020 as one of PlayStation 4's last first-party exclusive titles. [1] It was a huge commercial success and quickly became one of Sony's fastest-selling new intellectual properties, selling over 13 million copies by September 2024. [ 28 ]
Ghost of Tsushima on PC will include the following features: Ultrawide resolution support (21:9, 32:9, 48:9) ... Those who pre-order the game on PC (via Steam or Epic Games Store) will receive the ...
The story is set in Hokkaido, Japan, in 1603, 329 years after the events of Ghost of Tsushima (2020). Players will take control of Atsu (Erika Ishii), a female warrior who adopts the persona of "The Ghost". [2] [3] Developers have claimed that players will have more control over Atsu's narrative and choices compared to Ghost of Tsushima. [2] [4]
The movie script for the adaptation of PS5 samurai game Ghost of Tsushima is complete, according to director Chad Stahelski. ... Ghost of Tsushima is influenced by classic Japanese cinema, with ...
Metacritic is an aggregator of video game journalism reviews. ... on PC and console platforms, ... Red Art Games [500] Ghost of Tsushima Director's Cut:
Other games with multiple nominations included Hades with nine, Ghost of Tsushima with eight, Final Fantasy VII Remake with six, and Doom Eternal with five. Sony Interactive Entertainment had 26 total nominations, more than any other publisher, followed by Supergiant Games and Xbox Game Studios with eight.
The video game industry in general was boosted by the pandemic, since people under pandemic lockdowns were forced to stay home, with video games becoming a popular pastime. Total spending in video games grew to US$33.7 billion in the United States during the first nine months of 2020 compared to US$27.9 billion for the same period in 2019. [87]
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