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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
The game is based on the party games Werewolf and Mafia, in which players are secretly assigned roles belonging to teams of an informed minority and uninformed majority. Both teams seek to eliminate the other for control of the town. [9] The chief strategy of the game is to survive and accomplish win conditions.
Werewords is a board game for 4 to 10 players designed by Ted Alspach and published by Bézier Games in 2017. [1] [2] Players guess a secret word by asking questions.There are different roles randomly assigned at the start of play.
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Cheese Thief is the best “party” social deduction game. Its rules are very simple and it takes at most 5 minutes to play. Everyone rolls dice in secret that determines what “time” they ...
Many narrators choose to ham it up, especially during pick-up games at game conventions. Night may be accompanied by players tapping gently to mask sounds made by gesturing. [1] After the night, the day portion begins with the unfortunate demise of a villager, and debate about who in the group is a werewolf.
Bézier Games has received several awards for their games, including the Mensa Select award for Suburbia, Castles of Mad King Ludwig, and Favor of the Pharaoh. One Night Ultimate Werewolf was recommended by the Spiel des Jahres jury in 2015, and Werewords was a finalist for the Spiel des Jahres in 2019.
Alspach's games range from social deduction and party games to mid-weight strategy games. He has carved out a unique niche with werewolf themed games, from Ultimate Werewolf to Werewords to the Silver series of card games. Alspach is credited as having designed over 80 stand-alone games and expansions.