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In mathematics, transformation geometry (or transformational geometry) is the name of a mathematical and pedagogic take on the study of geometry by focusing on groups of geometric transformations, and properties that are invariant under them.
Geometric transformations can be distinguished into two types: active or alibi transformations which change the physical position of a set of points relative to a fixed frame of reference or coordinate system (alibi meaning "being somewhere else at the same time"); and passive or alias transformations which leave points fixed but change the ...
In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .
Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...
The phrases "invariant under" and "invariant to" a transformation are both used. More generally, an invariant with respect to an equivalence relation is a property that is constant on each equivalence class. [3] Invariants are used in diverse areas of mathematics such as geometry, topology, algebra and discrete mathematics. Some important ...
In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X. [ 2 ] [ 3 ] [ 4 ] Examples include linear transformations of vector spaces and geometric transformations , which include projective transformations , affine transformations , and ...
Affine transformation (Euclidean geometry) Bäcklund transform; Bilinear transform; Box–Muller transform; Burrows–Wheeler transform (data compression) Chirplet transform; Distance transform; Fractal transform; Gelfand transform; Hadamard transform; Hough transform (digital image processing) Inverse scattering transform; Legendre ...
A similarity (also called a similarity transformation or similitude) of a Euclidean space is a bijection f from the space onto itself that multiplies all distances by the same positive real number r, so that for any two points x and y we have ((), ()) = (,), where d(x,y) is the Euclidean distance from x to y. [16]
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