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  2. Life-Like - Wikipedia

    en.wikipedia.org/wiki/Life-Like

    Life-Like logo introduced in 1970. Model railroading pioneer Gordon Varney sold off his Varney Scale Models company in 1960 to Sol Kramer. These HO scale model trains continued to be produced under the Varney name until March 1970, when the first advertising for Life-Like trains appeared in Railroad Model Craftsman magazine. The Life-Like line ...

  3. Life-like cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Life-like_cellular_automaton

    A cellular automaton (CA) is Life-like (in the sense of being similar to Conway's Game of Life) if it meets the following criteria: The array of cells of the automaton has two dimensions. Each cell of the automaton has two states (conventionally referred to as "alive" and "dead", or alternatively "on" and "off")

  4. Cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Cellular_automaton

    Conway's Game of Life is an example of an outer totalistic cellular automaton with cell values 0 and 1; outer totalistic cellular automata with the same Moore neighborhood structure as Life are sometimes called life-like cellular automata. [52] [53]

  5. Varney Scale Models - Wikipedia

    en.wikipedia.org/wiki/Varney_Scale_Models

    The development of a reliable 6-volt motor made it possible to produce model locomotives capable of pulling long trains. The company relocated from Chicago, Illinois, to Miami, Florida, in 1955. [1] Varney sold his company to Sol Kramer in 1960, which became the basis for launching his own line of Life-Like Trains in 1970. Varney models were ...

  6. Life without Death - Wikipedia

    en.wikipedia.org/wiki/Life_without_Death

    The number of live cells per generation of the pattern shown above demonstrating the monotonic nature of Life without Death. Life without Death is a cellular automaton, similar to Conway's Game of Life and other Life-like cellular automaton rules. In this cellular automaton, an initial seed pattern grows according to the same rule as in Conway ...

  7. Rule 110 - Wikipedia

    en.wikipedia.org/wiki/Rule_110

    The Rule 110 cellular automaton (often called simply Rule 110) [a] is an elementary cellular automaton with interesting behavior on the boundary between stability and chaos. In this respect, it is similar to Conway's Game of Life. Like Life, Rule 110 with a particular repeating background pattern is known to be Turing complete. [2]

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