enow.com Web Search

  1. Ads

    related to: computer games that teach reading strategies to middle school children thinking image

Search results

  1. Results from the WOW.Com Content Network
  2. Midnight Rescue! - Wikipedia

    en.wikipedia.org/wiki/Midnight_Rescue!

    The program is designed to help strengthen the reading and critical thinking skills of children grades three to five. [2] Midnight Rescue is a side-scrolling adventure game whose objective is to prevent a school from disappearing by midnight by deducing Morty Maxwell's hiding place. To do this, the player must roam the halls of Shady Glen ...

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  5. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  6. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve. The games teach language arts including basic skills in reading and spelling and mathematics. The main character in all the titles is named "Reader Rabbit".

  7. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    According to a Discount Store News review of the 1996 E3, Madeline Thinking Games had "sharper [and] more detailed graphics than have been seen in the past". [150] Games in the series have received awards. In 1996, PC Magazine gave Madeline Thinking Games its Education/fun 5–9 age group award in an analysis of 500 games. [180]

  1. Ads

    related to: computer games that teach reading strategies to middle school children thinking image