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Abalone (board game), a board game in which white and black marbles try to knock each other into a gutter that lines the outside of the board; Aggravation (board game), a variation of Pachisi; B-Daman, a toy that fires marbles and can be played under several game rules; Battle B-Daman, a manga series about a game that is an enhanced version of ...
B-Daman (ビーダマン, Bīdaman) is a marble shooting toy franchise produced in Japan by Takara.It was originally based on the Bomberman series, but later expanded into other franchises and its own original designs.
With the score level at 6–6, Good Friday was the date chosen for the final event. Marbles was chosen by the girl to be the deciding game, and Giles defeated Hodge. [12] Marble tournaments have purportedly been played at Tinsley Green since the late 1500s, until the launching of the current event in 1932. [10]
This category is for video games whose gameplay focuses on controlling the motion of a marble or ball, which is affected by physics, through a game level, often navigating a maze and/or avoiding hazards.
A traditional Tock board. Tock (also known as Tuck in some English parts of Quebec and Atlantic Canada, and Pock in some parts of Alberta) is a board game, similar to Ludo, Aggravation or Sorry!, in which players race their four tokens (or marbles) around the game board from start to finish—the objective being to be the first to take all of one's tokens "home".
Abalone is a two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987. Players are represented by opposing black and white marbles [1] on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board.
Aggravation is a board game for up to four players and later versions for up to six players, whose object is to be the first player to have all four playing pieces (usually represented by marbles) reach the player's home section of the board. The game's name comes from the action of capturing an opponent's piece by landing on its space, which ...
Stay Alive is a strategy game, where 2-4 players [1] try to keep their marbles from falling through holes in the game board while trying to make their opponents' marbles fall through. It was originally published by Milton Bradley (Currently owned by Hasbro) in 1971 and marketed in television and print advertising as "the ultimate survival game ...