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  2. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage collector destroys unused objects automatically and non-deterministically.

  3. Loop dependence analysis - Wikipedia

    en.wikipedia.org/wiki/Loop_dependence_analysis

    In this example, code block 1 shows loop-dependent dependence between statement S2 iteration i and statement S1 iteration i-1. This is to say that statement S2 cannot proceed until statement S1 in the previous iteration finishes. Code block 2 show loop independent dependence between statements S1 and S2 in the same iteration.

  4. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    An example for this is the C++ language, in which multiple inheritance can cause pointers to base objects to have different addresses. In a tightly optimized program, the corresponding pointer to the object itself may have been overwritten in its register, so such internal pointers need to be scanned.

  5. Boehm garbage collector - Wikipedia

    en.wikipedia.org/wiki/Boehm_garbage_collector

    The Boehm–Demers–Weiser garbage collector, often simply known as the Boehm GC or Boehm collector, is a conservative garbage collector for C and C++ [1] developed by Hans Boehm, Alan Demers, and Mark Weiser. [2] [3] Boehm GC is free software distributed under a permissive free software licence similar to the X11 license. The first paper ...

  6. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    The basic idea of loop unrolling is that the number of instructions executed in a loop can be reduced by reducing the number of loop tests, sometimes reducing the amount of time spent in the loop. For example, in the case of a loop with only a single instruction in the block code, the loop test will typically be performed for every iteration of ...

  7. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.

  8. AOL Mail

    mail.aol.com/?rp=webmail-std/en-us/basic

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Loop-level parallelism - Wikipedia

    en.wikipedia.org/wiki/Loop-level_parallelism

    Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops.The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures.