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  2. Academy of Interactive Entertainment - Wikipedia

    en.wikipedia.org/wiki/Academy_of_Interactive...

    The Academy of Interactive Entertainment (AIE) is an Australian video games and computer animation school. Founded in 1996, it was one of the world's first institutions to offer qualifications in these industries. The AIE provides courses covering CGI, animation, video game asset creation and games programming.

  3. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An example of computer animation which is produced from the "motion capture" techniqueComputer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images.

  4. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Computer animation encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer. [ 63 ] [ 104 ] 2D animation techniques tend to focus on image manipulation while 3D techniques usually build virtual worlds in which characters and objects move and interact.

  5. The Animator's Survival Kit - Wikipedia

    en.wikipedia.org/wiki/The_Animator's_Survival_Kit

    The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators, or simply The Animator's Survival Kit is an instructional book by animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of ...

  6. Animation Mentor - Wikipedia

    en.wikipedia.org/wiki/Animation_Mentor

    Animation Mentor is an online animation school that teaches students character animation skills. Headquartered in New York, New York, the school offers online programs in 3D Character Animation, Game Animation, Creature Animation, 2D Animation, Storyboarding, and Concept Art. The school also offers supplemental workshops in areas such as Maya ...

  7. DigiPen Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/DigiPen_Institute_of...

    In 1990, DigiPen began offering a 3D animation program and began collaborating with Nintendo of America to create a post-secondary program for video game programming. [citation needed] With Nintendo's support, DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994. [1] [2]

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  9. BYU Center for Animation - Wikipedia

    en.wikipedia.org/wiki/BYU_Center_for_Animation

    BYU animation student Emron Grover, for example, was the digital tailor for Pixar's Coco. [4] Ed Catmull, former president of Pixar Animation Studios and Walt Disney Animation Studios, visited BYU and remarked, "It’s the perception not just of Pixar, but also at the other studios, that something pretty remarkable is happening here." [5]

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