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  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  3. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For description and history of Adventures/Modules see Adventure (D&D). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron. The modules listed here are in three separate ...

  4. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    t. e. An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence. Ruins of Adventure. Mike Breault, David Cook, Jim Ward, Steve Winter. August 1988. Based on Pool of Radiance. Connected Short Adventures. 96. FRC1.

  8. Strixhaven: A Curriculum of Chaos - Wikipedia

    en.wikipedia.org/wiki/Strixhaven:_A_Curriculum...

    First published. December 7, 2021. Strixhaven: A Curriculum of Chaos is a sourcebook, published in December 2021, that details the Strixhaven campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. The plane of Arcavios and its magical university Strixhaven were originally created for the Magic: The Gathering ...

  9. Skarda's Mirror - Wikipedia

    en.wikipedia.org/wiki/Skarda's_Mirror

    Skarda's Mirror is an adventure module for the Dungeons & Dragons fantasy role-playing game.It was published by TSR in 1987, and designed by Aaron Allston.Its cover art is by Tim Hildebrandt with interior art by Al Williamson and Jeff Easley, and cartography by Dave S. LaForce, Dennis Kauth, and David C. Sutherland III..

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